
v2.7 [Jun 23, 2012]
- the Maxwell-specific attributes are always present in Maya 2012 and above, so they can be manipulated directly with setAttr and they show up in the spreadsheet editor
- the UI controls for the Maxwell-specific attributes behave just like the controls for the built-in attributes in Maya 2013 and above, so there's no need to use the Extra Attributes rollup anymore
- render flags can be set on transform nodes, overriding the settings for all the children of the transform
- FBX import and export supports Maxwell materials
- geometry and materials can be imported from MXS files
- fixed: the hide to secondary rays, GI and z-clip flags were not working on MXS references
- fixed: a Maxwell viewport was created every time the settings window was closed
This software can convert an open mesh to a single NURBS surface just one click